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360
360


First of all, I'd suggest learning this trick on a tabletop or a small double. You don't really need much air to do a 360. Before you jump, it would be best to practice on flat ground. Simply try to do a bunnyhop 360. You probably won't come anywhere close to a 360 on flat ground, but try to at least do a 180. When you go to bunnyhop, start turning before your bike leaves the ground. Turn your head and handlebars hard to the left (or right, whichever you prefer) and turn with everything you've got. Remember - where your head leads, your body follows. This bunnyhopping is not necessary; it merely helps you some by practicing the rotation on flat ground first. When you go to jump, you need to start the rotation before the bike completely leaves the jump. Don't go too fast at first. Going slow, you can usually get away with an under-rotation (like a 270 or so), but at full speed, things are less forgiving. Once you can pull a clean 360 consistently, then you can begin the real fun; 360s at high speeds over big doubles. That's where the difficulty comes in; it takes some guts.